Icarus

Icarus (Sagan Yee (c) 2011)

Loosely based on the Greek myth of Icarus, if Icarus was a 20-something slacker trying to cope with the genius of his inventor father. Also, instead of building wax wings to escape an island, you make a jet pack! What looks like a top-down adventure game is actually inspired more by the narrative conventions of interactive fiction than traditional RPGs: No combat, a character-driven story, and of course lots and lots of reading.

Developer Bio:
Sagan Yee is a recent Sheridan grad and classically trained animator. She moved here from Saskatoon, where she quickly found herself embroiled in the seedy underground of the Toronto indie game scene. Her favorite games are Earthbound and Deadly Premonition.

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